Almost entirely UI changes this time, fixes for some long-time visual issues.
- Feature changes:
- Added a button to the header to reset all input fields.
- Output changes:
- Changed the modifier line in attack and damage output to not show if all modifiers are zero.
- Changed damage dice to display the on_critical dice instead of normal dice if applicable.
- Interface changes:
- Added extra spacing to treeview rows, so lists should be more readable now.
- Improved section header text.
- Simplified the template dialog grid internally, which also resulted in widgets aligning better.
- Action bars now use appropriate classes to allow system themes to affect them properly.
- Changed the critical icons to something more clear.
- System changes:
- Added full Pathfinder 2e Playtest support. This will be updated for the full version when it is released, but very little will need to be changed.
- Bug fixes:
- Fixed broken formatting on some weapons with no damage dice.
- Fixed old data file not fully updated to new format.
- Fixed variable size dice count not having input checking applied.
All code is on GitHub: https://github.com/achesak/natural-one/